#ifndef _GLOBAL_H_
#define _GLOBAL_H_

#include "cocos2d.h"
#include "BaseSprite.h"

static BaseSprite * g_Hero;

//hero plist file
static const char * s_female_hero_Plist="Hero_1.plist";

//scenc bg file
static const char* s_scene_1_bg="bg_level_1.png";

//enymy plist file
static const char * s_spider_plist="EnumySpider.plist";
	 
//hero effect file
static const char * s_female_hero_effct_01_Plist="hero_effct_01.plist";

#endif